Valorant Tournaments – Rules

Table of contents:

1. GENERAL PRINCIPLES

1.1. Definitions
1.2. General principles
1.3. Conditions for participation

2. PLAYER REGISTRATION

2.1. Player submission
2.2. Registration fee

3. GAMEPLAY

3.1. Format of the competition
3.2. Gameplay
3.3. Reporting results
3.4. Awards
3.5. Unfair play

4. FINAL PRINCIPLES

1. GENERAL PRINCIPLES

In the process of explaining policies, specific bold or capitalised terms are assigned a specific meaning. The following terms and conditions shall be defined for the purposes of the Rules of Procedure as follows:

1.1 DEFINITIONS

  1. BaseStack Battle Arena – Sports and Educational (hereinafter referred to as the Tournament).
  2. Organiser – BaseStack Battle Arena is organised by BaseStack Łódź BS SPV 7 Ltd.
  3. Tournament Administrator – The Tournament Administrator is Mariusz Dziarmaga.
  4. Team – A team consisting of at least 5 people. Team members are also registered reserve players and a coach.
  5. Player – A player within the meaning of these Terms and Conditions is anyone who submitted to the Tournament.
  6. Captain – A person representing the Team and making decisions on its behalf
  7. Application Form – a form placed at the address www.basestack.gg for registration of the Player.
  8. Tournament Administrator – the person designated by the Organiser to conduct the Tournament.
  9. Slot – a place to participate in the Tournament.

1.2. GENERAL PRINCIPLES

  1. The Organiser has predicted 16 tournament Slots.
  2. The Organiser reserves the right to increase the number of Slots in case of greater interest in the Tournament than anticipated.
  3. The person submitting the Team is also the owner of the Slot and can freely manage it.
  4. The time that the Organiser reserves to make public the full list of Teams participating in the Tournament is a maximum of 1 day.

1.3. CONDITIONS FOR PARTICIPATION

  1. Only Teams who have submitted their participation to the Tournament Organiser and have paid a registration fee are allowed to participate in the Tournament.
  2. The tournament is intended for Teams that have at least 5 players.
  3. Each team has the right to register one reserve Player.
  4. A Player (or reserve player) cannot be a member of another Team at the same time, even if the original Team is eliminated from the Tournament.

2. REGISTRATION

2.1. TEAM SUBMISSION

  1. The Team’s registration takes place by filling in the Application Form, available on the BaseStack website at www.basestack.gg. By submitting a properly completed Application Form to the Organiser, you accept the terms and conditions of the Rules.
  2. Any entries that are received after the deadline may not be considered by the Organiser. Applications received after the deadline will be entered on the reserve list.
  3. The Application Form must be completed and sent in accordance with the instructions in the form.
  4. In order to verify the Team correctly, you must fill in all required data in the application form provided.
  5. There is a total ban on the use of profanity or words generally considered offensive in reported player nicknames, team names, communication with teams and tournament administrator, and the use of profile pictures by players that contain profanity, depict images generally considered offensive or prohibited by Polish law.

2.2. REGISTRATION FEE

  1. A Team’s entry is subject to a one-time registration fee, the value of which will be stated in the Tournament information on the www.basestack.gg.
  2. The registration fee remains an independent buy-in amount, which is non-refundable.
  3. The registration fee must be paid at the venue prior to the start of the Tournament.
  4. The Organiser reserves the right not to allow the Team to the Tournament in case of failure to pay the registration fee within the time limit set by the Organiser.

3. GAMEPLAY

3.1. FORMAT OF THE COMPETITION

  1. The Tournament will be held in a single elimination bracket format.
  2. Matches will be played in the Best Of 1 formula, i.e. up to one game won.
  3. A match is considered to be over if one of the Teams wins 13 rounds.
  4. In the event of a tie, the Teams play extra time, in which the winner is the Team that gains a 2-round advantage.

3.2. GAMEPLAY

  1. Join the game lobby. The game lobby is created by the Captain of the Team that is higher in the ladder and invites the opposing Team to it.
  2.  Validate your game account: 
    1. In a situation where one of the players of the opposing team will not be in the team and / or will have a bad game account, you must inform the opposing team before starting the game. The opposing team is obliged to change the player or playing in weakness; 
    2. If the opposing Team ignores the comments and/or does not want to change the player, it should be reported to the Tournament Organiser, whose decision will be final in this matter. 
  3. Picks and bans: 
    1. The game takes place in Tournament Mode. Each Team can ban one map. 
    2. The choice of the map belongs to the Team that is higher in the Tournament. 
    3. The choice of the side (attacking / defending side) belongs to the Team that is lower in the Tournament. 
    4. Once the game starts, you cannot change players. 
    5. Once the bans/picks are over, the match begins. 
    6. The pool of maps valid in the Tournament is: 
      1. Split.
      2. Haven.
      3. BIND. 
      4. Ascent.
      5. Icebox.
      6. Breeze.
  4. Lobby setting. 
    1. Game version: current on the day of the match. 
    2. Play modes: Custom Game – Tournament Mode On, Allow Cheats Off, Playout All Rounds Off, Overtime Win by Two On, Hide Match History Off.
  5. The course of the match: 
    1. In the event of disconnection of the Player before the start of the first round, the Team has the right to request that the game be restarted. 
    2. In the event of disconnection of the Player during the game, the match continues, and the Player can return at any time. If the Player will not be able to return to the game, the Team plays the match in a weakened state. 
    3. There is an absolute ban on logging in by other people to the player’s account discarded from the game – in the event of violation of the ban, the Organiser imposes a penalty of disqualification of the Team from the match. 
    4. At the end of the match, the Captain of the winning Team reports the result to the Tournament Administrator or the referee who was appointed by him for this. 
  6. Break. 
    1. Each Team has 2 pauses to use during the match.
    2. Pauses cannot be longer than 3 minutes.
    3. It is forbidden to use the pause without obvious reasons, such as connection problems or disconnection of one of the players, or a hardware problem; 
    4. The Team that uses the pause is obliged to immediately inform the opposing Team and the Tournament Administrator about the flood;
    5. The Tournament Administrator reserves the right to oblige the team to use the pause in case of other problems during the match that require its stopping. In such a situation, the pause time allocated to each Team remains intact; 
    6. Abuse of the regular pause time may lead to the team being punished or disqualified from the Tournament. 

3.2. GAMEPLAY

  1. Join the game lobby. The game lobby is created by the Captain of the Team that is higher in the ladder and invites the opposing Team to it.
  2.  Validate your game account: 
    1. In a situation where one of the players of the opposing team will not be in the team and / or will have a bad game account, you must inform the opposing team before starting the game. The opposing team is obliged to change the player or playing in weakness; 
    2. If the opposing Team ignores the comments and/or does not want to change the player, it should be reported to the Tournament Organiser, whose decision will be final in this matter. 
  3. Picks and bans: 
    1. The game takes place in Tournament Mode. Each Team can ban one map. 
    2. The choice of the map belongs to the Team that is higher in the Tournament. 
    3. The choice of the side (attacking / defending side) belongs to the Team that is lower in the Tournament. 
    4. Once the game starts, you cannot change players. 
    5. Once the bans/picks are over, the match begins. 
    6. The pool of maps valid in the Tournament is: 
      1. Split.
      2. Haven.
      3. BIND. 
      4. Ascent.
      5. Icebox.
      6. Breeze.
  4. Lobby setting. 
    1. Game version: current on the day of the match. 
    2. Play modes: Custom Game – Tournament Mode On, Allow Cheats Off, Playout All Rounds Off, Overtime Win by Two On, Hide Match History Off.
  5. The course of the match: 
    1. In the event of disconnection of the Player before the start of the first round, the Team has the right to request that the game be restarted. 
    2. In the event of disconnection of the Player during the game, the match continues, and the Player can return at any time. If the Player will not be able to return to the game, the Team plays the match in a weakened state. 
    3. There is an absolute ban on logging in by other people to the player’s account discarded from the game – in the event of violation of the ban, the Organiser imposes a penalty of disqualification of the Team from the match. 
    4. At the end of the match, the Captain of the winning Team reports the result to the Tournament Administrator or the referee who was appointed by him for this. 
  6. Break. 
    1. Each Team has 2 pauses to use during the match.
    2. Pauses cannot be longer than 3 minutes.
    3. It is forbidden to use the pause without obvious reasons, such as connection problems or disconnection of one of the players, or a hardware problem; 
    4. The Team that uses the pause is obliged to immediately inform the opposing Team and the Tournament Administrator about the flood;
    5. The Tournament Administrator reserves the right to oblige the team to use the pause in case of other problems during the match that require its stopping. In such a situation, the pause time allocated to each Team remains intact; 
    6. Abuse of the regular pause time may lead to the team being punished or disqualified from the Tournament. 

3.3. REPORTING RESULTS

  1. At the end of the game, the winning Team reports the result to the Tournament Administrator.
  2. Any conflicts in this respect are resolved by the Tournament Administrator or a person supporting the administration in consultation with the Captains of the Teams concerned.
  3. After entering the result and closing the match room, any objections and appeals against the verdict will not be possible.
  4. By entering the result, you are accepting it.

3.4. PRIZES

  1. The winning Team is awarded the BaseStack Champions – Valorant title and earns 10 free hours of play at the BaseStack Gaming Centre in the VIP Room and in-kind prizes, if any.
  2. The Organiser reserves the right to increase the prize pool in the event of sponsor involvement.
  3. The Prize Pool of the Tournament will be divided by the Organiser.
  4. The Organiser reserves the right to consult the selection of prizes in kind with the awarded Players.

3.5. UNFAIR PLAY

  1. It is strictly forbidden to use game bugs and third-party programs that directly or indirectly affect the gameplay.
  2. It is forbidden to play on someone else’s Valorant accounts.
  3. Cheating during a match means removing the entire Team from the Tournament.
  4. Once the result has been accepted and the match room has been closed, any objections and appeals against the verdict will not be possible.
  5. Players or Teams who have been caught cheating are disqualified from the Tournament and are prohibited from participating in Tournaments and events organised by BaseStack Łódź BS SPV 7 Sp. z o.o.
  6. A Team that is disqualified from the Tournament is not entitled to a refund of the registration fee.

4. FINAL PRINCIPLES

  1. By submitting a Team to the BaseStack Battle Arena, you agree to the terms and conditions above.
  2. Any questions related to the Tournament can be addressed via email to mariusz@basestack.gg.
  3. The Organiser reserves the right to change the Rules at any point thereof.
  4. The Organiser will inform the Players of any changes related to the Tournament Rules.
  5. All arrangements made by means of procedures other than those indicated in the Rules shall not be considered.
  6. The Organiser reserves the right, in exceptional disputes, to take a decision contrary to the Rules for the sake of a spirit of healthy competition – fair-play.
  7. All rights in BaseStack Battle Arena materials belong to the Organiser. These materials are photos taken during the Tournament, a stream recording of the Tournament and video recordings during the Tournament.
  8. Any inaccuracies and issues not contained in the Rules will be resolved only by contacting the Organiser. In such exceptional situations, the final decision shall be taken by the Organiser.